“I happened to meet Ray, one of the founders of BioWare, at a conference,” he says. ![]() You can’t do that.’ So I pursued a bunch of different things that weren’t my passion.”Ī chance encounter changed his perspective dramatically. “But growing up, everyone said, ‘Video games? That’s not a real job. “The first time I realized that there were teams of people who made the games I loved, I thought, ‘I want to do that one day,’” he says. In fact, he’d spent most of his life up to that point thinking that wasn’t even an option. With such a long tenure here, it may surprise you to learn that before joining BioWare, Mac wasn’t in the video-game industry at all. In some countries, Mac’s time at BioWare would be old enough to vote. ![]() Mac has been with BioWare for… wait, 18 years? That can’t be right. Today we sit down with another member of the Dragon Age™ leadership team: Production Director Mac Walters. Friends, it’s time for another Developer Story, where we meet the folks who make the games that make BioWare what it is.
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